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IL2 1946 HD screenshots
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The following users give thanks for this topic EHood - Tue Jul 04, 2017 06:27 AM, CorkerHam - Sat Aug 05, 2017 06:34 AM, Dimlee - Mon Jan 15, 2018 06:07 PM, Morris - Tue May 07, 2019 10:50 AM, idefix44 - Sat May 18, 2019 08:35 PM
steven197106
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Post Post subject: IL2 1946 HD screenshots
Posted: Tue Jul 04, 2017 05:01 AM
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[img]

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steven197106
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Posted: Wed Jul 05, 2017 06:04 AM
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steven197106
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Posted: Wed Jul 05, 2017 07:29 AM
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steven197106
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Posted: Sat Jul 08, 2017 08:08 PM
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RUSTYMORLEY
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Posted: Sun Jul 09, 2017 08:03 AM
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Some damn good shots there Steven197106 downloaded a few for my personal collection. Are they natural or have they been enhanced???

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teh_pwnisher
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Posted: Sun Jul 09, 2017 09:16 AM
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Did you use any sweetfx? If so, can you share? Looks wonderful!

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steven197106
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Posted: Sun Jul 09, 2017 03:56 PM
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Just sweetfx .


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steven197106
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Posted: Sat Jul 15, 2017 06:29 PM
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Beebop
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Post Post subject:
Posted: Sat Jul 15, 2017 07:48 PM
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Those pics look incredibly excellent.
Any chance you'd be willing to share your SweetFX settings? They do give a quite realistic look to the game.


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steven197106
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Posted: Sat Jul 15, 2017 08:22 PM
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I use this with no changes, patrulla-azul.com/Free...=16&t=1043

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steven197106
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Posted: Sun Jul 16, 2017 11:30 PM
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[/url]
[/url]
[/url]

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idefix44
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Posted: Mon Jul 17, 2017 08:47 PM
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steven197106 wrote:
I use this with no changes, patrulla-azul.com/Free...amp;t=1043

I have followed the procedure and SweetFx works fine.
But I'm unable to get a screenshot.

Here is my Global_settings.txt file:

*** Begin ***
#define ReShade_ToggleKey VK_SCROLL //Set the key that should toggle the effects On/Off
#define ReShade_DepthToggleKey VK_MULTIPLY //Set the key to toggle the depth view On/Off

#define ReShade_Start_Enabled 0 //[0 or 1] Start with the effects enabled or disabled?

#define ReShade_Screenshot_Format 1 //[1 or 2] Sets the screenshot format (1 = bmp, 2 = png) You can take screenshots by pressing PrintScreen

#define ReShade_ShowToggleMessage 1 //[0 or 1] When enabled a message will show when the effects are toggled.

#define SweetFX_Greeting 1 //[0 or 1] Show the SweetFX greeting text on startup.

#pragma reshade_screenshot_location "C:\IL-2 Sturmovik 1946\Screenshots"

// -- Statistics --
#define ReShade_ShowStatistics 0 //[0 or 1] Controls the display of the statistics (fps and timecounters). 0 = off, 1 = on

#define ReShade_ShowClock 0 //[0 or 1] Show a clock
#define ReShade_ShowFPS 0 //[0 or 1] Show the FPS

*** End ***

Where am I wrong?

#define ReShade_Screenshot_Format 2 //[1 or 2] Sets the screenshot format (1 = bmp, 2 = png) You can take screenshots by pressing PrintScreen
Result: no image file in the destination folder ( C:\IL-2 Sturmovik 1946\Screenshots ).

#define ReShade_Screenshot_Format 1 //[1 or 2] Sets the screenshot format (1 = bmp, 2 = png) You can take screenshots by pressing PrintScreen
Result: I get a jpg image file in the destination folder ( C:\IL-2 Sturmovik 1946\Screenshots ) but it seems to be the same that I get when SweetFX is disabled.

And, what is the:
#define ReShade_DepthToggleKey VK_MULTIPLY //Set the key to toggle the depth view On/Off
used for? ( VK_MULTIPLY is the * key above the 9 key, isn't it? ).

Thanks.

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steven197106
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Posted: Tue Jul 18, 2017 10:53 AM
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what do you mean , no screenshot?

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idefix44
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Posted: Tue Jul 18, 2017 08:34 PM
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The screenshot function doesn't work.
When I push the PrintScreen Key I don't get a screenshot with SweetFX effects like yours but a stock screenshot ( without effects )...

Ok!
I found the images.
They aren't in the Screenshots folder but at the root of the game folder.

Thanks anyway.


Last edited by idefix44 on Wed Jul 19, 2017 08:21 PM; edited 1 times in total
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steven197106
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Posted: Fri Aug 04, 2017 11:58 PM
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